Techium Eclipse
A downloadable game for Windows and Linux
About the game
Defend the planet from incoming meteors! Rotate the planet to protect important structures, build a space port and leave the planet.
- Exciting strategy and action gameplay – Avoid meteors hitting your structures while gathering enough resources to build more!
- Hard difficulty mode – No tech points at start, less points per wave and double meteor strikes!
Instructions
Rotate the planets to avoid meteors hitting structures or forests. Each wave you'll receive tech points for all surviving structures. Use tech points to build new structures or work on the space program.
- Left mouse (left stick on gamepad) – Rotate planet
- Right mouse (right stick on gamepad) – Orbit camera
- P / Esc – Pause
- A / B / X / Y (gamepad) – Purchase structures
Requirements
The game can be played using a mouse or gamepad. Windows and Linux compatible, not compatible with other operating systems.
Copyright © Kenney 2020 | All rights reserved
Status | In development |
Platforms | Windows, Linux |
Rating | Rated 4.4 out of 5 stars (28 total ratings) |
Author | Kenney |
Genre | Strategy |
Made with | Unity |
Tags | earth, Ludum Dare 38, planet, Space, Tower Defense |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse, Xbox controller, Gamepad (any) |
Links | Ludum Dare |
Development log
- Now available for LinuxAug 29, 2020
Comments
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I'm really interested in playing this game, but it crashes when I try to open it. Does it require a graphics card (as in not integrated) ? I tried playing it on low and high graphics.
Same for me. Loads white screen, logos, then crash. No error prompt.
Can you pleaseee make it available for Mac too
Challenging game with cool atmosphere. And of course great Kenney Assets!
This game is actually a lot of fun. Nice work
Works perfectly on Linux! Thanks for porting!
It works on Linux! No problems! LinuxMint 19.3
Awesome, thanks for testing! :)
Probando en GNU/Linux ;)
Hm?
Testing the GNU/Linux version. It goes great. Congratulations Kenney! 👍️
Ah good to hear, thanks! :)
Fun game,
I found a cool stratagy
If you dont worry about spinning the planet then at the end every round you jitter click the 30 point towers, you can very quickly get to 1600. At which point you can just buy a bunch of the 200 point things to build the spaceship
Works great for both easy and hard
thanks for the game
The whole thing was a polished, round gaming experience! The whole animations and the camera rotation felt so slick. <3 It's a simple, but effective game design. :) That's why I included the game in one of our compilation articles about the Ludum Dare 38 as well as in the related showcase video, along with two other wonderful games. <3 Thanks for your work, looking forward to your future projects!
Best wishes,
Sebastian
nice to play! cute design! a bit of incidental back music could not be bad. dro pa me a msg. :D :D free coops.
Awesome! Do more like this...
Very cool.
Source code?
No source code will be shared, sorry. We do have a blog article about some aspects of development; http://kenney.nl/blog/making-of-techium-eclipse
Ok thanks. Nice game by the way
But can I buy the source code? I want to buy the code for the camera and planet rotation. It's so smooth.
Really cool concept. I went into the game thinking it was a 3d Missile defense kinda thing, but there aren't any guns. That simplicity of concept makes that game rather refreshing and difficult. Only complaint that I have is that the mouse controls seem to be a bit sensitive, the rotations occur faster than i expect. Perhaps rotations should occur on a ramp, so they start slow and ramp up speed to a limit. I don't think they should slow down to a stop though, the stop should be sudden when the player releases the button.
DEAR LORD THIS IS HARD AS HELL TO PLAY WITH A LAPTOP TRACK PAD - BUT I DID IT!
GREAT JOB, GAME IS A TON OF FUN
YEAAAAH!
This game is a really good game for the time put into it 10/10
Awesome, thanks for creating the video!
Nice Game, fun to play but i dont like it that you cant calculate if the meteor hits your building or not. When the marker is not on the strucutre but there is a big meteor coming, this metor can hit the structures nevertheless.
Yeah, certainly something that can be improved in an update! Thanks for the feedback, glad you did enjoy it :)
KENNEY
YES!