Asset Forge 2.0 preview-1d now available!


A new update for Asset Forge 2.0 has been released, this version improves the gizmo, adds new presets and features plus 70 new blocks (some deluxe-only)! Here's the full changelog.

Changelog:

Additions

  • Revamped the gizmo, now has three arrows for movement
  • Added ability to only export the current selection
  • Added visual setting for gizmo scale
  • Added 2 new texture patterns

Bugfixes/changes

  • Fixed issue when saving (merged) large models
  • Fixed issue related to copy/pasting groups
  • Fixed issue exporting glTF when using unlit/gradient shaders
  • Fixed issue regarding decimal numbers in 2D export size
  • Fixed pivot position of wheels in 'Vehicles' collection
  • Updated included 3D exporting presets (+ Godot, Blender)

Blocks

  • Added 45 blocks to the 'Mech' collection
  • Added 15 blocks to the 'Vehicles' collection
  • Added 10 blocks to the 'Greebles' collection
  • Added 10 block to 'Aircraft' collection

Please keep reporting bugs and requesting features over at the community.

Files

Asset Forge 2.0 preview-1d (Windows) 41 MB
May 26, 2020

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Comments

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Is there any update for mac?

Please refer to the FAQ.

(+1)

Dying to get my hands on it! When will the Linux version be available?

No release date.

Good question! It looks like we still need to wait a bit ...

Please refer to the FAQ.

Wine for now

Hey there, thank you for the update.  Based on what I've tested so far everything works well and the new gizmos are a life changer. Congrats on your update and I am looking forward to what do you prepare next! 


Peace!

Thank you :)

(1 edit)

Kenney, I have some requests or advice for forging resources; that users will surely appreciate very much. (translated with google translator)

Surely users will appreciate it a lot if they are introduced :) (READ AND CONSIDER)   (sorry don't speack  inglish)

1) Introduce the possibility of installing THIRD PARTY EXTENSIONS to forge assets, so that ASSET FORGE through EXTENSIONS BECOMES VERY USEFUL AND SIMPLIFIES THE CREATIONS OF MODELS a bit more COMPLEX (always low poly).

1.A) I DO NOT SAY YOU HAVE TO CREATE EXTENSIONS FOR ASSET FORGE BUT (MAYBE) maybe the DEVELOPERS OR THIRD USERS will do it, TO DO EXTENSIONS FOR ASSET FORGE has made the creation of asset forges very useful; If this possibility will be introduced in the creation of asset forges!

1.B) (perhaps) it may be difficult to introduce this possibility of installing extensions for asset forge, BUT NOT IMPOSSIBLE. :) THANKS

 

Currently there are no plans for extensions other than allowing users to create scripts using Lua and importing custom models and textures.